package com.adjy.pathbuilders.objects;

import org.jbox2d.dynamics.contacts.Contact;

import com.adjy.pathbuilders.physics.PhysicalObject;
import com.adjy.pathbuilders.rendering.AnimationPack;
import com.adjy.pathbuilders.world.GameEntity;


/*
 * TODO: Whole Thing
 */

public class Floor extends GameEntity {
	
	public static final float[] SIZE = { 2f, 2f };

	public Floor(float x, float y, AnimationPack ap) {
		super(GameEntityType.FLOOR, x, y, SIZE[0], SIZE[1], ap, false, true, false);
		setAnimation("floor");
	}

	@Override
	public void hasStartedCollidingWith(PhysicalObject pObject, Contact contact) {
	}
}
